Commit 1e46acfe by BellCodeEditor

save project

parent 44c9876c
Showing with 19 additions and 6 deletions
...@@ -15,7 +15,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -15,7 +15,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材 # 载入素材
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
bian=[] st=False
# 俄罗斯方块所有形状 # 俄罗斯方块所有形状
O = [[(0, 0), (0, 1), (1, 0), (1, 1)]] O = [[(0, 0), (0, 1), (1, 0), (1, 1)]]
I = [[(0, -1), (0, 0), (0, 1), (0, 2)], I = [[(0, -1), (0, 0), (0, 1), (0, 2)],
...@@ -37,25 +37,27 @@ L = [[(-1, 0), (0, 0), (1, 0), (1, 1)], ...@@ -37,25 +37,27 @@ L = [[(-1, 0), (0, 0), (1, 0), (1, 1)],
[(-1, 0), (0, 0), (1, 0), (-1, -1)], [(-1, 0), (0, 0), (1, 0), (-1, -1)],
[(0, -1), (0, 0), (0, 1), (-1, 1)]] [(0, -1), (0, 0), (0, 1), (-1, 1)]]
shape_list = [I, J, L, O, S, T, Z] # 7种类型俄罗斯方块 shape_list = [I, J, L, O, S, T, Z] # 7种类型俄罗斯方块
a=random.choice(shape_list)
c=random.choice(a)
suoyin=random.randint(0,len(a)-1)
p=1 p=1
# 一些RGB颜色 # 一些RGB颜色
cube_colors = [ cube_colors = [
(204, 153, 153), (102, 102, 153),(153, 0, 102), (204, 153, 153), (102, 102, 153),(153, 0, 102),
(255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153), (255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153),
(153, 0, 51), (204, 255, 102), (255, 153, 0)] (153, 0, 51), (204, 255, 102), (255, 153, 0)]
num_list=[]
for i in range(25):
num_list.append([0]*15)
center = [2, 8] # 第2行第8列 center = [2, 8] # 第2行第8列
#current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)] #current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)]
b=random.choice(cube_colors)
current_shape=c
def check(center): def check(center):
for cube in current_shape: for cube in current_shape:
cube = [cube[0]+center[0],cube[1]+center[1]] cube = [cube[0]+center[0],cube[1]+center[1]]
if cube[1]<1 or cube[1]>15 or cube[0]>25: if cube[1]<1 or cube[1]>15 or cube[0]>25:
return False return False
if num_list[cube[0]-1][cube[1]-1] != 0:
return False
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -89,11 +91,22 @@ while True: ...@@ -89,11 +91,22 @@ while True:
if check(center) == False: if check(center) == False:
suoyin=old_suoyin suoyin=old_suoyin
current_shape=a[suoyin] current_shape=a[suoyin]
if st==False:
st= True
center=[2,8]
a=random.choice(shape_list)
c=random.choice(a)
suoyin=random.randint(0,len(a)-1)
b=random.choice(cube_colors)
current_shape=c
p+=1 p+=1
if p%8==1: if p%8==1:
center[0]+=1 center[0]+=1
if check(center) == False: if check(center) == False:
center[0]-=1 center[0]-=1
st=False
for cube in current_pos:
num_list[cube[0]-1][cube[1]-1] = b
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
......
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