Commit 7ee28b3f by BellCodeEditor

auto save

parent c8bf71f5
Showing with 9 additions and 2 deletions
...@@ -8,6 +8,7 @@ grid_size = 20 # 格子大小 ...@@ -8,6 +8,7 @@ grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量 grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量 grid_num_height = 25 # 纵向格子数量
FPS = 30 FPS = 30
k = 1
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((460, 500)) screen = pygame.display.set_mode((460, 500))
...@@ -83,8 +84,14 @@ while True: ...@@ -83,8 +84,14 @@ while True:
if check(center): if check(center):
index = old_index index = old_index
current_shape = xz[index] current_shape = xz[index]
# 将背景图画上去 k =k + 1
if k%FPS==0:
center[0] +=1
if check(center):
center[0] -= 1
# 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置 # 计算出所有小方块的行、列位置
current_pos = [] current_pos = []
......
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