Commit d7c564e3 by BellCodeEditor

save project

parent 7f9eaf3f
Showing with 13 additions and 9 deletions
...@@ -43,7 +43,7 @@ cube_colors = [ ...@@ -43,7 +43,7 @@ cube_colors = [
(204, 153, 153), (102, 102, 153),(153, 0, 102), (204, 153, 153), (102, 102, 153),(153, 0, 102),
(255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153), (255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153),
(153, 0, 51), (204, 255, 102), (255, 153, 0)] (153, 0, 51), (204, 255, 102), (255, 153, 0)]
def check(): def check(center):
for cube in current_shape: for cube in current_shape:
cube=(cube[0]+center[0],cube[1]+center[1]) cube=(cube[0]+center[0],cube[1]+center[1])
if cube[0]<1 or cube[1]<1 or cube[0] > grid_num_height \ if cube[0]<1 or cube[1]<1 or cube[0] > grid_num_height \
...@@ -58,15 +58,19 @@ while True: ...@@ -58,15 +58,19 @@ while True:
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: # 向右 if event.key == locals.K_LEFT: # 向左
if center[1] < 15: center[1] = center[1] - 1
center[1] += 1 if check(center) == False:
elif event.key == locals.K_LEFT: # 向左 center[1] = center[1] + 1
if center[1] > 1: elif event.key == locals.K_RIGHT: # 向右
center[1] -= 1 center[1] = center[1] + 1
if check(center) == False:
center[1] = center[1] - 1
elif event.key == locals.K_DOWN: # 向下 elif event.key == locals.K_DOWN: # 向下
if center[0] < 25: center[0] = center[0] + 1
center[0] += 1 if check(center) == False:
center[0] = center[0] - 1
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
......
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