Commit b31810ed by BellCodeEditor

save project

parent 22d613ae
Showing with 0 additions and 8 deletions
......@@ -50,14 +50,6 @@ index = random.randint(0,len(shape)-1)
current_shape = shape[index]
color = random.choice(cube_colors)
def check(center):
for cube in current_shape:
cube = (cube[0] +center[0],cube[1] + center[1])
if cube[0] < 1 or cube[1] < 1 or cube[0] > grid_num_height \
or cube[1] > grid_num_width:
return False
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......
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