Commit 9217b671 by BellCodeEditor

save project

parent 2e86ea2d
Showing with 11 additions and 6 deletions
......@@ -55,20 +55,25 @@ current_shape = shape[index]
def check(center):
for cube in current_shape:
cube = (cube[0] + center[0] , cube[1] + center[1])
if cube[0] < 1 or cube [1] < 1 or cueb[0] > grid_num_height \
if cube[0] < 1 or cube [1] < 1 or cube[0] > grid_num_height \
or cube[1] >grid_num_width:
return False
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_LEFT:
center[1] = center[1] - 1
if check(center) == False:
center[1] = center[1] + 1
if event.key == locals.K_RIGHT: # 向右
if center[1] < 15:
center[1] += 1
elif event.key == locals.K_LEFT: # 向左
if center[1] > 1:
center[1] -= 1
center[1] = center[1] + 1
if check(center) == False:
center[1] = center[1] - 1
elif event.key == locals.K_DOWN: # 向下
if center[0] < 25:
center[0] += 1
......
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