Commit 77974640 by BellCodeEditor

save project

parent 642dfed1
Showing with 19 additions and 11 deletions
......@@ -6,8 +6,8 @@ score = 0
grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量
FPS = 30
FPS = 3
count=0
# 创建窗口
screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块")
......@@ -39,27 +39,31 @@ L = [[(-1, 0), (0, 0), (1, 0), (1, 1)],
shape_list = [I, J, L, O, S, T, Z] # 7种类型俄罗斯方块
shape=random.choice(shape_list)
index=random.randint(0,len(shape)-1)
cube_colors = [
(204, 153, 153), (102, 102, 153),(153, 0, 102),
(255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153),
(153, 0, 51), (204, 255, 102), (255, 153, 0)]
color=random.choice(cube_colors)
center = [2, 8] # 第2行第8列
current_shape =shape[index]
sat=False
def check(center):
for cube in current_shape:
cube = (cube[0] + center[0], cube[1] + center[1])
if cube[0]<1 or cube[1]<1 or cube[0]>grid_num_height or cube[1]>grid_num_width:
if cube[0]<1 or cube[1]<1 or cube[0]>grid_num_height or cube[1]>grid_num_width:
return False
while True:
if sat==False:
sat=True
color=random.choice(cube_colors)
center = [2, 8] # 第2行第8列
shape=random.choice(shape_list)
index=random.randint(0,len(shape)-1)
current_shape =shape[index]
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
......@@ -86,7 +90,11 @@ while True:
if check(center)==False:
index=old_index
current_shape=shape[index]
if count%FPS==0:
center[0]+=1
if check(center)==False:
center[0]-=1
sat=False
# 将背景图画上去
screen.blit(background,(0,0))
......
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