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Commit 763cfea8 authored a year ago by BellCodeEditor's avatar BellCodeEditor
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parent 640cd56e
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Showing with 25 additions and 3 deletions
  • my_Tetris.py
my_Tetris.py
View file @ 763cfea8
......@@ -8,6 +8,8 @@ grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量
FPS = 30
count=0
states=False
# 创建窗口
screen = pygame.display.set_mode((460, 500))
......@@ -56,10 +58,10 @@ curr_shape = shape[indox] # 当前形状
color = random.choice(cube_colors)
def check(center):
for event in curr_shape:
for cube in curr_shape:
cube = (cube[0] +center[0],cube[1]+center[1])
if cube[0]<1 or cube[1]<0 or cube[0]>gril_num_height \
or cube[1]>gril_num_width:
if cube[0]<1 or cube[1]<0 or cube[0]>grid_num_height \
or cube[1]>grid_num_width:
return False
while True:
......@@ -81,6 +83,26 @@ while True:
center[0] = center[0] + 1
if check(center)== False:
center[0] = center[0]-1
elif event.key ==locals.K_UP:
old_indox=indox
indox +=1
if indox>=len(shape):
indox=0
curr_shape=shape[indox]
if states == False:
states=True
center = [2,8] # 中心点,2行8列
shape = random.choice(shape_list)
indox = random.randint(0,len(shape)-1)
curr_shape = shape[indox] # 当前形状
color = random.choice(cube_colors)
count +=1
if count % FPS ==0:
center[0] =center[0]+1
if check(center)==False:
center[0] =center[0]-1
states=False
# 将背景图画上去
screen.blit(background, (0, 0))
......
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