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Commit
763cfea8
authored
a year ago
by
BellCodeEditor
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640cd56e
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1 changed file
with
25 additions
and
3 deletions
my_Tetris.py
my_Tetris.py
View file @
763cfea8
...
...
@@ -8,6 +8,8 @@ grid_size = 20 # 格子大小
grid_num_width
=
15
# 横向格子数量
grid_num_height
=
25
# 纵向格子数量
FPS
=
30
count
=
0
states
=
False
# 创建窗口
screen
=
pygame
.
display
.
set_mode
((
460
,
500
))
...
...
@@ -56,10 +58,10 @@ curr_shape = shape[indox] # 当前形状
color
=
random
.
choice
(
cube_colors
)
def
check
(
center
):
for
event
in
curr_shape
:
for
cube
in
curr_shape
:
cube
=
(
cube
[
0
]
+
center
[
0
],
cube
[
1
]
+
center
[
1
])
if
cube
[
0
]
<
1
or
cube
[
1
]
<
0
or
cube
[
0
]
>
gri
l
_num_height
\
or
cube
[
1
]
>
gri
l
_num_width
:
if
cube
[
0
]
<
1
or
cube
[
1
]
<
0
or
cube
[
0
]
>
gri
d
_num_height
\
or
cube
[
1
]
>
gri
d
_num_width
:
return
False
while
True
:
...
...
@@ -81,6 +83,26 @@ while True:
center
[
0
]
=
center
[
0
]
+
1
if
check
(
center
)
==
False
:
center
[
0
]
=
center
[
0
]
-
1
elif
event
.
key
==
locals
.
K_UP
:
old_indox
=
indox
indox
+=
1
if
indox
>=
len
(
shape
):
indox
=
0
curr_shape
=
shape
[
indox
]
if
states
==
False
:
states
=
True
center
=
[
2
,
8
]
# 中心点,2行8列
shape
=
random
.
choice
(
shape_list
)
indox
=
random
.
randint
(
0
,
len
(
shape
)
-
1
)
curr_shape
=
shape
[
indox
]
# 当前形状
color
=
random
.
choice
(
cube_colors
)
count
+=
1
if
count
%
FPS
==
0
:
center
[
0
]
=
center
[
0
]
+
1
if
check
(
center
)
==
False
:
center
[
0
]
=
center
[
0
]
-
1
states
=
False
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
...
...
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