Commit 43a51fb5 by BellCodeEditor

save project

parent 0f738b09
Showing with 10 additions and 2 deletions
...@@ -46,11 +46,18 @@ cube_colors = [ ...@@ -46,11 +46,18 @@ cube_colors = [
(153, 0, 51), (204, 255, 102), (255, 153, 0)] (153, 0, 51), (204, 255, 102), (255, 153, 0)]
center = [2, 8] # 第2行第8列 center = [2, 8] # 第2行第8列
current_shape = [(0,-1),(0,0),(0,1),(-1,0)]
shape = random.choice(shape_list) shape = random.choice(shape_list)
index = random.randint(0,len(shape)-1) index = random.randint(0,len(shape)-1)
current_shape = shape[index] current_shape = shape[index]
color = random.choice(cube_colors) color = random.choice(cube_colors)
def check(center):
for cube in current_shape:
cube = (cube[0] + center[0],cube[1] +center[1])
if cube[0] < 1 or cube[1] < 1 or cube[0] >grid_num_height \
or cube[1] >grid_num_width:
return False
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -60,8 +67,9 @@ while True: ...@@ -60,8 +67,9 @@ while True:
if center[1] < 15: if center[1] < 15:
center[1] += 1 center[1] += 1
elif event.key == locals.K_LEFT: # 向左 elif event.key == locals.K_LEFT: # 向左
if center[1] > 1: center[1] = center[1]+1
center[1] -= 1 if check(center) == False:
center[1] = center[1] + 1
elif event.key == locals.K_DOWN: # 向下 elif event.key == locals.K_DOWN: # 向下
if center[0] < 25: if center[0] < 25:
center[0] += 1 center[0] += 1
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment