Commit 38042927 by BellCodeEditor

save project

parent 831f46c1
Showing with 14 additions and 12 deletions
...@@ -55,7 +55,7 @@ color=random.choice(cube_colors) ...@@ -55,7 +55,7 @@ color=random.choice(cube_colors)
def check(center): def check(center):
for cube in current_shape: for cube in current_shape:
cube=(cube[0]+center[0],cube[1]+center[1]) cube=(cube[0]+center[0],cube[1]+center[1])
if cube[0]<1 or cube[1]<1 or cube[0]> grid_num_height\ if cube[0]<1 or cube[1]<1 or cube[0]> grid_num_height \
or cube[1]>grid_num_width: or cube[1]>grid_num_width:
return False return False
...@@ -64,18 +64,20 @@ while True: ...@@ -64,18 +64,20 @@ while True:
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: if event.key == locals.K_LEFT: # 向左
center[1]=center[1]+1 center[1] = center[1] - 1 # 左移1列
if check(center)==False: if check(center) == False:
center[1]=center[1]-1 center[1] = center[1] + 1 # 右移1列
elif event.key == locals.K_LEFT: # 向左
center[1]=center[1]-1 elif event.key == locals.K_RIGHT: # 向右
if check(center)==False: center[1] = center[1] + 1
center[1]=center[1]+1 if check(center) == False:
center[1] = center[1] - 1
elif event.key == locals.K_DOWN: # 向下 elif event.key == locals.K_DOWN: # 向下
center[0]=center[0]+1 center[0] = center[0] + 1
if check(center)==False: if check(center) == False:
center[0]=center[0]-1 center[0] = center[0] - 1
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
......
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