Commit 2de3e7f3 by BellCodeEditor

save project

parent fe4a4dce
Showing with 18 additions and 1 deletions
......@@ -2,7 +2,10 @@ import pygame
from pygame import locals
import random
pygame.init() # 初始化
pygame.init()
count=0
states=False
# 初始化
score = 0
grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量
......@@ -86,6 +89,20 @@ while True:
if check(center)==False:
index = old_index
current_shape = shape[index]
if states == False:
states = True
center=[2,8]
shape=random.choice(shape_list)
index=random.randint(0,len(shape)-1)
current_shape =shape[index]
color = random.choice(cube_colors)
count+=1
if count % FPS == 0:
center[0] = center[0]+1
if check(center)==False:
center[0]=center[0] - 1
states = False
# 将背景图画上去
screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置
......
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