Commit 1d7fe3f8 by BellCodeEditor

save project

parent d3133b1f
Showing with 15 additions and 6 deletions
...@@ -7,7 +7,8 @@ grid_size = 20 # 格子大小 ...@@ -7,7 +7,8 @@ grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量 grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量 grid_num_height = 25 # 纵向格子数量
FPS = 30 FPS = 30
w=0
star=False
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((460, 500)) screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块") pygame.display.set_caption("俄罗斯方块")
...@@ -37,15 +38,13 @@ L = [[(-1, 0), (0, 0), (1, 0), (1, 1)], ...@@ -37,15 +38,13 @@ L = [[(-1, 0), (0, 0), (1, 0), (1, 1)],
[(-1, 0), (0, 0), (1, 0), (-1, -1)], [(-1, 0), (0, 0), (1, 0), (-1, -1)],
[(0, -1), (0, 0), (0, 1), (-1, 1)]] [(0, -1), (0, 0), (0, 1), (-1, 1)]]
shape_list = [I, J, L, O, S, T, Z] # 7种类型俄罗斯方块 shape_list = [I, J, L, O, S, T, Z] # 7种类型俄罗斯方块
q=random.choice(shape_list)
index=random.randint(0,len(q)-1)
# 一些RGB颜色 # 一些RGB颜色
cube_colors = [ cube_colors = [
(204, 153, 153), (102, 102, 153),(153, 0, 102), (204, 153, 153), (102, 102, 153),(153, 0, 102),
(255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153), (255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153),
(153, 0, 51), (204, 255, 102), (255, 153, 0)] (153, 0, 51), (204, 255, 102), (255, 153, 0)]
color=random.choice(cube_colors) # 第2行第8列
center = [2, 8] # 第2行第8列
current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)] current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)]
def check(center): def check(center):
for cube in current_shape: for cube in current_shape:
...@@ -78,9 +77,19 @@ while True: ...@@ -78,9 +77,19 @@ while True:
if check(center) == False: if check(center) == False:
index = old_index index = old_index
current_shape = q[index] current_shape = q[index]
center[0] += 1 if star==False:
star=True
center=[2,8]
color=random.choice(cube_colors)
q=random.choice(shape_list)
index=random.randint(0,len(q)-1)
center = [2, 8]
w=w+1
if w%FPS==0:
center[0]+=1
if check(center) == False: if check(center) == False:
center[0] -= 1 center[0] -= 1
star=False
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置 # 计算出所有小方块的行、列位置
......
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