Commit 0a1cfd45 by BellCodeEditor

save project

parent fef499ef
Showing with 9 additions and 0 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
pygame.init() # 初始化 pygame.init() # 初始化
score = 0 score = 0
grid_size = 20 # 格子大小 grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量 grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量 grid_num_height = 25 # 纵向格子数量
FPS = 30 FPS = 30
count = 0
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((460, 500)) screen = pygame.display.set_mode((460, 500))
...@@ -79,6 +81,13 @@ while True: ...@@ -79,6 +81,13 @@ while True:
current_shape = shape[index] current_shape = shape[index]
if check(center) == False: if check(center) == False:
index = old_index index = old_index
current_shape = shape[index]
count += 1
if count % FPS == 0:
center[0] = center[0] + 1
if check(center) == False:
center[0] = center[0] - 1
# 将背景图画上去 # 将背景图画上去
......
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