Commit 09f49102 by BellCodeEditor

save project

parent cbcab2ba
Showing with 15 additions and 7 deletions
......@@ -50,21 +50,29 @@ index = random.randint(0, len(shape)-1)
current_shape = shape[index]
color = random.choice(cube_colors)
def check(center):
for i in current_shape:
i = (i[0] + center[0], i[0] + center[1])
if i[0] < 1 or i[1] < 1 or i[0] > grid_num_height or i[1] > grid_num_width:
return False
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: # 向右
if center[1] < 15:
center[1] += 1
center[1] += 1
if check(center) ==False:
center[1] -= 1
elif event.key == locals.K_LEFT: # 向左
if center[1] > 1:
center[1] -= 1
center[1] -= 1
if check(center) ==False:
center[1] += 1
elif event.key == locals.K_DOWN: # 向下
if center[0] < 25:
center[0] += 1
center[0] += 1
if check(center) ==False:
center[0] -= 1
# 将背景图画上去
screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置
......
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