Commit fc2d4a0b by BellCodeEditor

auto save

parent 1dd7b9f7
Showing with 5 additions and 4 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
pygame.init() # 初始化 pygame.init() # 初始化
score = 0 score = 0
grid_size = 20 # 格子大小 grid_size = 20 # 格子大小
...@@ -44,9 +44,10 @@ cube_colors = [ ...@@ -44,9 +44,10 @@ cube_colors = [
(255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153), (255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153),
(153, 0, 51), (204, 255, 102), (255, 153, 0)] (153, 0, 51), (204, 255, 102), (255, 153, 0)]
center = [2, 8] # 第2行第8列 center = [4, 8] # 第2行第8列
current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)] current_shape = random.choice( random.choice( shape_list ) )
# current_shape = random.choice( current_shape )
color = random.choice( cube_colors )
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
......
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