Commit deb23bdb by BellCodeEditor

save project

parent a2fd69b2
Showing with 17 additions and 6 deletions
...@@ -49,20 +49,31 @@ shape = random.choice(shape_list) ...@@ -49,20 +49,31 @@ shape = random.choice(shape_list)
index = random.randint(0,len(shape)-1) index = random.randint(0,len(shape)-1)
current_shape = shape[index] current_shape = shape[index]
color = random.choice(cube_colors) color = random.choice(cube_colors)
def
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: # 向右 if event.key == locals.K_RIGHT: # 向右
if center[1] < 15: center[1] = center[1]+1
center[1] += 1 for cube in current_pos:
if cube[1] >= 15:
center[1] = center[1]-1
break
elif event.key == locals.K_LEFT: # 向左 elif event.key == locals.K_LEFT: # 向左
if center[1] > 1: center[1] = center[1]-1
center[1] -= 1 for cube in current_pos:
if cube[1] <= 1:
center[1] = center[1]+1
break
elif event.key == locals.K_DOWN: # 向下 elif event.key == locals.K_DOWN: # 向下
if center[0] < 25: center[0] = center[0]+1
center[0] += 1 for cube in current_pos:
if cube[0] >= 25:
center[0] = center[1]-1
break
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
......
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