Commit d52d4362 by BellCodeEditor

save project

parent 1dd7b9f7
Showing with 25 additions and 3 deletions
import pygame
from pygame import locals
import random
pygame.init() # 初始化
score = 0
grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量
FPS = 30
count=0
states=False
# 创建窗口
screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块")
......@@ -61,7 +62,28 @@ while True:
elif event.key == locals.K_DOWN: # 向下
if center[0] < 25:
center[0] += 1
elif event.key == locals.K_UP: # 向左
old_index=index
index+=1
if index>=len(shape):
index=0
current_shape=shape[index]
if check(center)== False:
index=old_index
current_shape=shape[index]
if states==False:
states=Ture
center=[2,8]
shape=random.choice(shape_list)
index=random.randint(0,len(shape)-1)
current_shape=shape[index]
color=random.choice(cube_colors)
count+=1
if count%FPS==0:
center[0]==center[0]+1
if check(center)==False:
center[0]=center[0]-1
states=False
# 将背景图画上去
screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment