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Commit d21fd353 authored 2 years ago by BellCodeEditor's avatar BellCodeEditor
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parent e0462574
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Showing with 15 additions and 1 deletions
  • my_Tetris.py
my_Tetris.py
View file @ d21fd353
...@@ -44,12 +44,13 @@ cube_colors = [ ...@@ -44,12 +44,13 @@ cube_colors = [
(204, 153, 153), (102, 102, 153),(153, 0, 102), (204, 153, 153), (102, 102, 153),(153, 0, 102),
(255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153), (255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153),
(153, 0, 51), (204, 255, 102), (255, 153, 0)] (153, 0, 51), (204, 255, 102), (255, 153, 0)]
states=True
center = [2, 8] # 第2行第8列 center = [2, 8] # 第2行第8列
shape = random.choice(shape_list) shape = random.choice(shape_list)
index=random.randint(0,len(shape)-1) index=random.randint(0,len(shape)-1)
current_shape=shape[index] current_shape=shape[index]
color=random.choice(cube_colors) color=random.choice(cube_colors)
count =0
def check(center): def check(center):
for cube in current_shape: for cube in current_shape:
cube=(cube[0]+center[0],cube[1]+center[1]) cube=(cube[0]+center[0],cube[1]+center[1])
...@@ -84,7 +85,20 @@ while True: ...@@ -84,7 +85,20 @@ while True:
current_shape=shape[index] current_shape=shape[index]
if states==False:
states=True
center = [2, 8] # 第2行第8列
shape = random.choice(shape_list)
index=random.randint(0,len(shape)-1)
current_shape=shape[index]
color=random.choice(cube_colors)
count +=1
if count%FPS==0:
center[0]=center[0]+1
if check(center)==False:
center[0]=center[0]-1
states=False
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
......
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