Commit cd18cec4 by BellCodeEditor

save project

parent a69bedf0
Showing with 16 additions and 9 deletions
......@@ -52,23 +52,30 @@ index = random.randint(0,len(shape)-1)
current_shape = shape[index]
color = random.choice(cube_colors)
# 第2行第8列
def check(center):
for cube in current_shape:
cube = (cube[0]+center[0],cube[1]+center[1])
if cube[0] < 1 or cube[1] < 1 or cube[0] > grid_num_height \
or cube[1] > grid_num_width:
return False
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: # 向右
if center[1] < 15:
center[1] += 1
if event.key == locals.K_RIGHT:
center[1] = center[1]-1 # 向右
if check(center)== False:
center[1]=center[1]+1
elif event.key == locals.K_LEFT: # 向左
if center[1] > 1:
center[1] -= 1
center[1] = center[1]+1 # 向右
if check(center)== False:
center[1]=center[1]-1
elif event.key == locals.K_DOWN: # 向下
if center[0] < 25:
center[0] += 1
center[0] = center[0]+1 # 向右
if check(center)== False:
center[0]=center[0]-1
# 将背景图画上去
screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置
......
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