Commit cbad6dfc by BellCodeEditor

save project

parent 8d17ab32
Showing with 24 additions and 7 deletions
import pygame
from pygame import locals
import random
pygame.init() # 初始化
score = 0
......@@ -46,21 +47,36 @@ cube_colors = [
center = [2, 8] # 第2行第8列
current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)]
shape = random.choice(shape_list)
index = random.randint(0,len(shape)-1)
current_shape = shape[index]
color = random.choice(cube_colors)
def check(center):
for cube in current_shape:
cube = (cube[0]+center[0],cube[1]+center[1])
if cube[0] < 1 or cube[1] < 1 or cube[0] > 25 or cube[1] > 15 :
return False
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: # 向右
if center[1] < 15:
center[1] += 1
center[1] = center[1] + 1
if check(center) == False:
center[1] = center[1] - 1
elif event.key == locals.K_LEFT: # 向左
if center[1] > 1:
center[1] -= 1
center[1] = center[1] - 1
if check(center) == False:
center[1] = center[1] + 1
elif event.key == locals.K_DOWN: # 向下
if center[0] < 25:
center[0] += 1
center[0] = center[0] + 1
if check(center) == False:
center[0] = center[0] - 1
# 将背景图画上去
screen.blit(background, (0, 0))
......@@ -71,7 +87,8 @@ while True:
current_pos.append(pos)
# 取出所有小方块的行、列位置,计算坐标,绘制俄罗斯方块
for cube in current_pos:
pygame.draw.rect(screen,color,(cube[1]*20-20,cube[0]*20-20,20,20),0) # 画方块
pygame.draw.rect(screen,(255,255,255),(cube[1]*20-20,cube[0]*20-20,20,20),1) # 画白边框
# 得分
text_surface = font.render(str(score), True, (0, 0, 0))
screen.blit(text_surface, (350,70))
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment