Commit c6568b4a by BellCodeEditor

save project

parent d694fe0d
Showing with 15 additions and 0 deletions
......@@ -62,6 +62,13 @@ cube_colors = [
center = [2, 8] # 第2行第8列
current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)]
def check(center):
for cube in current_shape:
cube = (cube[0] + center[0], cube[1] + center[1])
if cube[0]<1 or cube[1]<1 or cube[0]>grid_num_height or cube[1]>grid_num_width:
return False
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -70,12 +77,20 @@ while True:
if event.key == locals.K_RIGHT: # 向右
if center[1] < 15:
center[1] += 1
if check(center)==False:
center[1]-=1
elif event.key == locals.K_LEFT: # 向左
if center[1] > 1:
center[1] -= 1
if check(center)==False:
center[1]+=1
elif event.key == locals.K_DOWN: # 向下
if center[0] < 25:
center[0] += 1
if check(center)==False:
center[0]-=1
shape = random.choice(shape_list)
index = random.randint(0,len(shape)-1)
current_shape = shape[index]
......
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