Commit bec6cbe4 by BellCodeEditor

save project

parent 82009b21
Showing with 12 additions and 6 deletions
......@@ -46,18 +46,24 @@ cube_colors = [
center = [2, 8] # 第2行第8列
current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)]
def check(center):
for cube in current_shape:
cube=(cube[0]+center[0],cube[1]+center[1])
if cube[0]<1 or cube[1]<1 or cube[0]>grid_num_height or cube[1]>grid_num_width:
return False
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: # 向右
if center[1] < 15:
center[1] += 1
center[1]=center[1]+1
if check(center)==False:
center[1]=center[1]-1
elif event.key == locals.K_LEFT: # 向左
if center[1] > 1:
center[1] -= 1
center[1]=center[1]-1
if check(center)==False:
center[1]=center[1]+1
elif event.key == locals.K_DOWN: # 向下
if center[0] < 25:
center[0] += 1
......@@ -71,7 +77,7 @@ while True:
current_pos.append(pos)
# 取出所有小方块的行、列位置,计算坐标,绘制俄罗斯方块
for cube in current_pos:
pygame.draw.rect(screen, color,
pygame.draw.rect(screen, (34, 255, 245),
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0)
pygame.draw.rect(screen, (255, 255, 255),
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1)
......
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