Commit bdd9df75 by BellCodeEditor

save project

parent 1dd7b9f7
Showing with 4 additions and 3 deletions
import pygame
from pygame import locals
import random
pygame.init() # 初始化
score = 0
grid_size = 20 # 格子大小
......@@ -45,8 +45,8 @@ cube_colors = [
(153, 0, 51), (204, 255, 102), (255, 153, 0)]
center = [2, 8] # 第2行第8列
current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)]
current_shape = random.choice(random.choice(shape_list))
color = random.choice(cube_colors)
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -66,6 +66,7 @@ while True:
screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置
current_pos = []
for cube in current_shape:
pos = (cube[0] + center[0], cube[1] + center[1])
current_pos.append(pos)
......
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