Commit b6cfd897 by BellCodeEditor

save project

parent 751dcef8
Showing with 25 additions and 0 deletions
......@@ -7,6 +7,8 @@ grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量
FPS = 30
count = 0
states = False
# 创建窗口
screen = pygame.display.set_mode((460, 500))
......@@ -72,6 +74,29 @@ while True:
center[0] = center[0] + 1
if check(center) == False:
center[0] = center[0] -1
elif event.key == locals.K_UP: # 向下
old_index = index
index += 1
if index >= len(shape)
index = 0
current_shape = shape[index]
if check(center) == False:
index = old_index
current_shape = shape[index]
if states == False:
states = True
center = [2,8]
shape = random.choice(shape_list)
index = random.randint(0,len(shape)-1)
current_shape = shape[index]
color = random.choice(cube_colors)
count += 1
if count % FPS == 0:
center[0] = center[0] + 1
if check(center) == False:
center[0] = center[0] - 1
states = False
# 将背景图画上去
screen.blit(background, (0, 0))
......
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