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Commit
b049a7aa
authored
3 years ago
by
BellCodeEditor
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parent
4e7bfa2b
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1 changed file
with
14 additions
and
11 deletions
my_Tetris.py
my_Tetris.py
View file @
b049a7aa
...
@@ -10,6 +10,7 @@ grid_num_width = 15 # 横向格子数量
...
@@ -10,6 +10,7 @@ grid_num_width = 15 # 横向格子数量
grid_num_height
=
25
# 纵向格子数量
grid_num_height
=
25
# 纵向格子数量
FPS
=
30
FPS
=
30
cubedown
=
0
cubedown
=
0
stats
=
False
# 创建窗口
# 创建窗口
screen
=
pygame
.
display
.
set_mode
((
460
,
500
))
screen
=
pygame
.
display
.
set_mode
((
460
,
500
))
...
@@ -47,24 +48,26 @@ cube_colors = [
...
@@ -47,24 +48,26 @@ cube_colors = [
(
255
,
204
,
0
),
(
204
,
0
,
51
),(
255
,
0
,
51
),
(
0
,
102
,
153
),
(
255
,
204
,
0
),
(
204
,
0
,
51
),(
255
,
0
,
51
),
(
0
,
102
,
153
),
(
153
,
0
,
51
),
(
204
,
255
,
102
),
(
255
,
153
,
0
)]
(
153
,
0
,
51
),
(
204
,
255
,
102
),
(
255
,
153
,
0
)]
center
=
[
2
,
8
]
# 第2行第8列
shape
=
choice
(
shape_list
)
indexing
=
randint
(
0
,
len
(
shape
)
-
1
)
color
=
choice
(
cube_colors
)
index
=
shape
[
indexing
]
down
=
0
def
check
(
center
):
def
check
(
center
):
for
cube
in
index
:
for
cube
in
index
:
cube
=
(
cube
[
0
]
+
center
[
0
],
cube
[
1
]
+
center
[
1
])
cube
=
(
cube
[
0
]
+
center
[
0
],
cube
[
1
]
+
center
[
1
])
if
cube
[
0
]
<
1
or
cube
[
1
]
<
1
or
cube
[
0
]
>
grid_num_height
-
1
or
cube
[
1
]
>
grid_num_width
:
if
cube
[
0
]
<
1
or
cube
[
1
]
<
1
or
cube
[
0
]
>
grid_num_height
-
1
or
cube
[
1
]
>
grid_num_width
:
return
False
return
False
down
=
0
while
True
:
while
True
:
if
stats
==
False
:
center
=
[
2
,
8
]
# 第2行第8列
shape
=
choice
(
shape_list
)
indexing
=
randint
(
0
,
len
(
shape
)
-
1
)
color
=
choice
(
cube_colors
)
index
=
shape
[
indexing
]
stats
=
True
down
+=
1
down
+=
1
if
down
>=
40
:
if
down
%
FPS
==
0
:
if
check
(
center
)
!=
False
:
center
[
0
]
+=
1
center
[
0
]
+=
1
if
check
(
center
)
==
False
:
center
[
0
]
-=
1
stats
=
False
down
=
0
down
=
0
current_pos
=
[]
current_pos
=
[]
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
...
...
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