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Commit
a670dbec
authored
a year ago
by
BellCodeEditor
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my_Tetris.py
my_Tetris.py
View file @
a670dbec
import
pygame
import
pygame
from
pygame
import
locals
from
pygame
import
locals
import
random
pygame
.
init
()
# 初始化
pygame
.
init
()
# 初始化
score
=
0
score
=
0
grid_size
=
20
# 格子大小
grid_size
=
20
# 格子大小
...
@@ -46,14 +46,8 @@ cube_colors = [
...
@@ -46,14 +46,8 @@ cube_colors = [
center
=
[
2
,
8
]
# 第2行第8列
center
=
[
2
,
8
]
# 第2行第8列
current_shape
=
[(
0
,
-
1
),
(
0
,
0
),
(
0
,
1
),
(
-
1
,
0
)]
current_shape
=
[(
0
,
-
1
),
(
0
,
0
),
(
0
,
1
),
(
-
1
,
0
)]
shape
=
ramdom
.
choice
(
shape_list
)]
'
\'
,
while
True
:
while True:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_RIGHT
:
# 向右
if
center
[
1
]
<
15
:
center[1] += 1
center[1] += 1
elif event.key == locals.K_LEFT: # 向左
elif event.key == locals.K_LEFT: # 向左
if center[1] > 1:
if center[1] > 1:
...
...
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