Commit a664ae5f by BellCodeEditor

save project

parent eabf26b3
Showing with 6 additions and 1 deletions
...@@ -51,7 +51,12 @@ index = random.randint(0, len(shape)-1) ...@@ -51,7 +51,12 @@ index = random.randint(0, len(shape)-1)
current_shape = shape[index] current_shape = shape[index]
color = random.choice(cube_colors) color = random.choice(cube_colors)
def check(center):
for cube in current_shape:
cube = (cube[0], cube[1] + center[1])
if cube[0] < 1 or cube[1] < 1 or cube[0] > grid_num_height \
or cube[1] >grid_num_width:
return False
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
......
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