Commit a22fe935 by BellCodeEditor

save project

parent 60e83d49
Showing with 15 additions and 4 deletions
......@@ -50,21 +50,32 @@ shape = random.choice(shape_list)
index=random.randint(0,len(shape)-1)
current_shape=shape[index]
color=cube_colors[random.randint(0,len(cube_colors)-1)]
def check(center):
for cube in current_shape:
cube=(cube[0] + center[0], cube[1] + center[1])
if cube[0]<1 or cube[1]<1 or cube[0] >grid_num_height \
or cube[1]>grid_num_width:
return False
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: # 向右
if center[1] < 14:
center[1] += 1
elif event.key == locals.K_LEFT: # 向左
if center[1] > 2:
center[1] += 1
if check(center)==False:
center[1] -= 1
elif event.key == locals.K_LEFT: # 向左
center[1] -= 1
if check(center)==False:
center[1] += 1
elif event.key == locals.K_DOWN: # 向下
if center[0] < 25:
center[0] += 1
# 将背景图画上去
screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置
......
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