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Commit
93ea246e
authored
Apr 22, 2023
by
BellCodeEditor
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16cd482c
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my_Tetris.py
my_Tetris.py
View file @
93ea246e
...
@@ -48,6 +48,11 @@ center = [2, 8] # 第2行第8列
...
@@ -48,6 +48,11 @@ center = [2, 8] # 第2行第8列
current_shape1
=
random
.
choice
(
shape_list
)
current_shape1
=
random
.
choice
(
shape_list
)
current_shape
=
current_shape1
[
random
.
randint
(
0
,
len
(
current_shape1
)
-
1
)]
current_shape
=
current_shape1
[
random
.
randint
(
0
,
len
(
current_shape1
)
-
1
)]
color
=
random
.
choice
(
cube_colors
)
color
=
random
.
choice
(
cube_colors
)
def
cheaf
(
center
):
for
cube
in
current_shape
:
cube
=
(
cube
[
0
]
+
center
[
0
],
cube
[
1
]
+
center
[
1
])
if
cube
[
0
]
<
1
or
cube
[
1
]
<
1
or
cube
[
0
]
>
grid_num_height
or
cube
[
1
]
>
grid_num_width
:
return
False
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
...
@@ -56,12 +61,18 @@ while True:
...
@@ -56,12 +61,18 @@ while True:
if
event
.
key
==
locals
.
K_RIGHT
:
# 向右
if
event
.
key
==
locals
.
K_RIGHT
:
# 向右
if
center
[
1
]
<
15
:
if
center
[
1
]
<
15
:
center
[
1
]
+=
1
center
[
1
]
+=
1
if
not
cheaf
(
center
):
center
[
1
]
-=
1
elif
event
.
key
==
locals
.
K_LEFT
:
# 向左
elif
event
.
key
==
locals
.
K_LEFT
:
# 向左
if
center
[
1
]
>
1
:
if
center
[
1
]
>
1
:
center
[
1
]
-=
1
center
[
1
]
-=
1
if
not
cheaf
(
center
):
center
[
1
]
+=
1
elif
event
.
key
==
locals
.
K_DOWN
:
# 向下
elif
event
.
key
==
locals
.
K_DOWN
:
# 向下
if
center
[
0
]
<
25
:
if
center
[
0
]
<
25
:
center
[
0
]
+=
1
center
[
0
]
+=
1
if
not
cheaf
(
center
):
center
[
0
]
-=
1
# 将背景图画上去
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
background
,
(
0
,
0
))
...
...
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