Commit 8748d997 by BellCodeEditor

save project

parent bc643101
Showing with 16 additions and 2 deletions
......@@ -10,7 +10,7 @@ grid_num_height = 25 # 纵向格子数量
FPS = 30 # 帧率
count = 0
states = False
gameover = False
# 创建窗口
screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块")
......@@ -67,6 +67,10 @@ while True:
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if gameover == True:
gameover == False
if event.key == locals.K_LEFT: # 向左
center[1] = center[1] - 1 # 左移1列
if check(center) == False:
......@@ -91,7 +95,7 @@ while True:
if check(center) == False:
index = old_index
current_shape = shape[index]
if gameover== False:
if states == False:
states = True
center = [2, 8] # 第2行第8列
......@@ -146,6 +150,16 @@ while True:
# 得分
text_surface = font.render(str(score), True, (0, 0, 0))
screen.blit(text_surface, (350,70))
if gameover == True
text = foot_restart.randint("游戏失败,按任意键开始",True,(0,0,0))
screen.blit(text,(20,250))
pygame.draw.rect(screen, color,
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0)
pygame.draw.rect(screen, (255, 255, 255),
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1)
# 刷新画面
pygame.display.update()
clock.tick(FPS)
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