diff --git a/my_Tetris.py b/my_Tetris.py index b4db71f..e42c273 100644 --- a/my_Tetris.py +++ b/my_Tetris.py @@ -49,20 +49,31 @@ shape=random.choice(shape_list) index=random.randint(0,len(shape)-1) current_shape = shape[index] color=random.choice(cube_colors) + +def check(center): + for cube in current_shape: + cube=(cube[0]+center[0],cube[1]+center[1]) + if cube[0]<1 or cube[1]<1 or cube[0]>grid_num_height\ + or cube[1]>grid_num_width: + return False while True: for event in pygame.event.get(): if event.type == locals.QUIT: exit() if event.type == locals.KEYDOWN: - if event.key == locals.K_RIGHT: # 向右 - if center[1] < 15: - center[1] += 1 + if event.key == locals.K_LEFT: # 向左 + center[1]=center[1]-1 + if center[1]==center[1]+1: + if check(center)==False: + center[1]=center[1]-1 elif event.key == locals.K_LEFT: # 向左 - if center[1] > 1: - center[1] -= 1 + if center[1]==center[1]-1 + if check(center)==False: + center[1]=center[1]+1 elif event.key == locals.K_DOWN: # 向下 - if center[0] < 25: - center[0] += 1 + if center[0]=center[0]+1 + if check(center)==False: + center[0]=center[0]-1 # 将背景图画上去 screen.blit(background, (0, 0))