diff --git a/my_Tetris.py b/my_Tetris.py index 8711234..03c240e 100644 --- a/my_Tetris.py +++ b/my_Tetris.py @@ -1,4 +1,5 @@ import pygame +import random from pygame import locals pygame.init() # 初始化 @@ -45,8 +46,9 @@ cube_colors = [ (153, 0, 51), (204, 255, 102), (255, 153, 0)] center = [2, 8] # 第2行第8列 -current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)] - +current_shape = random.choice(shape_list) +d=random.choice(current_shape) +f=random.choice(cube_colors) while True: for event in pygame.event.get(): if event.type == locals.QUIT: @@ -66,12 +68,14 @@ while True: screen.blit(background, (0, 0)) # 计算出所有小方块的行、列位置 current_pos = [] - for cube in current_shape: + + for cube in d: pos = (cube[0] + center[0], cube[1] + center[1]) current_pos.append(pos) # 取出所有小方块的行、列位置,计算坐标,绘制俄罗斯方块 + for cube in current_pos: - pygame.draw.rect(screen, color, + pygame.draw.rect(screen, f, (cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0) pygame.draw.rect(screen, (255, 255, 255), (cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1)