Commit 4c5af070 by BellCodeEditor

auto save

parent 1dd7b9f7
Showing with 20 additions and 6 deletions
import pygame
from pygame import locals
import random
pygame.init() # 初始化
score = 0
......@@ -46,6 +47,15 @@ cube_colors = [
center = [2, 8] # 第2行第8列
current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)]
xingzhuang = random.choice(shape_list)
index = random.randint(0,len(xingzhuang-1))
fangxiang = xingzhuang[index]
color = random.choice(cube_colors)
def check(a):
for cube in fangxiang:
pos = (cube[0]+a[0],cube[1]+a[1])
if pos[1]<1 or pos[1]>grid_num_width or pos[0]>grid_num_height:
return False
while True:
for event in pygame.event.get():
......@@ -53,14 +63,18 @@ while True:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: # 向右
if center[1] < 15:
center[1] += 1
center[1]-=1
if check(center)==False:
center[1]+=1
elif event.key == locals.K_LEFT: # 向左
if center[1] > 1:
center[1] -= 1
center[1]-=1
if check(center)==False:
center[1]+=1
elif event.key == locals.K_DOWN: # 向下
if center[0] < 25:
center[0] += 1
center[0]+=1
if check(center)==False:
center[0]-=1
# 将背景图画上去
screen.blit(background, (0, 0))
......
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