Commit 3bc014e8 by BellCodeEditor

save project

parent 1dd7b9f7
Showing with 6 additions and 1 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
import random
pygame.init() # 初始化 pygame.init() # 初始化
score = 0 score = 0
...@@ -7,6 +9,7 @@ grid_size = 20 # 格子大小 ...@@ -7,6 +9,7 @@ grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量 grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量 grid_num_height = 25 # 纵向格子数量
FPS = 30 FPS = 30
current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)]
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((460, 500)) screen = pygame.display.set_mode((460, 500))
...@@ -45,7 +48,9 @@ cube_colors = [ ...@@ -45,7 +48,9 @@ cube_colors = [
(153, 0, 51), (204, 255, 102), (255, 153, 0)] (153, 0, 51), (204, 255, 102), (255, 153, 0)]
center = [2, 8] # 第2行第8列 center = [2, 8] # 第2行第8列
current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)] shape = random.choice(shape_list)
current_shape = random.choice(shape)
color = random.choice(cube_colors)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
......
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