Commit 2a28f95e by BellCodeEditor

save project

parent 1dd7b9f7
Showing with 10 additions and 4 deletions
import pygame
import random
from pygame import locals
pygame.init() # 初始化
......@@ -17,9 +18,13 @@ background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体
# 俄罗斯方块所有形状
O = [[(0, 0), (0, 1), (1, 0), (1, 1)]]
O = [[(0, 0), (0, 1), (1, 0), (1, 1)],[(0, 0), (0, 1), (1, 0), (1, 1)],[(0, 0), (0, 1), (1, 0), (1, 1)],[(0, 0), (0, 1), (1, 0), (1, 1)]
]
I = [[(0, -1), (0, 0), (0, 1), (0, 2)],
[(-1, 0), (0, 0), (1, 0), (2, 0)]]
[(-1, 0), (0, 0), (1, 0), (2, 0)],
[(0, -1), (0, 0), (0, 1), (0, 2)],
[(-1, 0), (0, 0), (1, 0), (2, 0)]
]
Z = [[(0, -1), (0, 0), (1, 0), (1, 1)],
[(-1, 0), (0, 0), (0, -1), (1, -1)]]
S = [[(-1, 0), (0, 0), (0, 1), (1, 1)],
......@@ -45,8 +50,9 @@ cube_colors = [
(153, 0, 51), (204, 255, 102), (255, 153, 0)]
center = [2, 8] # 第2行第8列
current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)]
color=random.choice(cube_colors)
aaa=random.choice(shape_list)
current_shape=random.choice(aaa)
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......
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