Commit 296c8b52 by BellCodeEditor

save project

parent 005b948b
Showing with 23 additions and 9 deletions
......@@ -49,21 +49,35 @@ shape=random.choice(shape_list)
index=random.randint(0,len(shape)-1) # 第2行第8列
current_shape = shape[index]
color=random.choice(cube_colors)
def check(center):
for cube in current_shape:
cube=(cube[0]+center[0],cube[1] +center[1])
if cube[0]<1 or cube[1] < 1 or cube[0] > grid_num_height\
or cube[1]>grid_num_width:
return False
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: # 向右
if center[1] < 15:
center[1] += 1
elif event.key == locals.K_LEFT: # 向左
if center[1] > 1:
center[1] -= 1
elif event.key == locals.K_DOWN: # 向下
if center[0] < 25:
center[0] += 1
if event.key == locals.K_RIGHT: # 向右
center[1]=center[1]+1
if check(center)==False:
center[1]-=1
elif event.key == locals.K_LEFT:
center[1]=center[1]-1 # 向左
if check(center) ==False:
center[1]=center[1]+1
elif event.key == locals.K_DOWN: # 向下
center[0] += 1
if check(center) ==False:
center[0]=center[0]-1
# 将背景图画上去
screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment