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Commit
225d0648
authored
4 years ago
by
BellCodeEditor
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1dd7b9f7
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23 additions
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7 deletions
my_Tetris.py
my_Tetris.py
View file @
225d0648
import
pygame
from
pygame
import
locals
import
random
pygame
.
init
()
# 初始化
score
=
0
...
...
@@ -45,7 +46,17 @@ cube_colors = [
(
153
,
0
,
51
),
(
204
,
255
,
102
),
(
255
,
153
,
0
)]
center
=
[
2
,
8
]
# 第2行第8列
current_shape
=
[(
0
,
-
1
),
(
0
,
0
),
(
0
,
1
),
(
-
1
,
0
)]
#current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)]
shape
=
random
.
choice
(
shape_list
)
index
=
random
.
randint
(
0
,
len
(
shape
)
-
1
)
current_shape
=
shape
[
index
]
color
=
random
.
choice
(
cube_colors
)
def
check
(
center
):
for
cube
in
current_shape
:
cube
=
[
center
[
0
]
+
cube
[
0
],
center
[
1
]
+
cube
[
1
]]
if
cube
[
0
]
<
1
or
cube
[
1
]
<
1
or
cube
[
0
]
>
grid_num_height
or
cube
[
1
]
>
grid_num_width
:
return
False
while
True
:
for
event
in
pygame
.
event
.
get
():
...
...
@@ -53,14 +64,19 @@ while True:
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_RIGHT
:
# 向右
if
center
[
1
]
<
15
:
center
[
1
]
+=
1
center
[
1
]
=
center
[
1
]
+
1
if
check
(
center
)
==
False
:
center
[
1
]
=
center
[
1
]
-
1
elif
event
.
key
==
locals
.
K_LEFT
:
# 向左
if
center
[
1
]
>
1
:
center
[
1
]
-=
1
center
[
1
]
=
center
[
1
]
-
1
if
check
(
center
)
==
False
:
center
[
1
]
=
center
[
1
]
+
1
elif
event
.
key
==
locals
.
K_DOWN
:
# 向下
if
center
[
0
]
<
25
:
center
[
0
]
+=
1
center
[
0
]
=
center
[
0
]
+
1
if
check
(
center
)
==
False
:
center
[
0
]
=
center
[
0
]
-
1
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
...
...
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