Commit 16a0baf6 by BellCodeEditor

auto save

parent 1dd7b9f7
Showing with 6 additions and 5 deletions
import pygame
from pygame import locals
import random
pygame.init() # 初始化
score = 0
......@@ -45,18 +46,18 @@ cube_colors = [
(153, 0, 51), (204, 255, 102), (255, 153, 0)]
center = [2, 8] # 第2行第8列
current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)]
current_shape = random.randint(0,len(shape_list)-1)
color=cube_colors[random.randint(0,len(cube_colors)-1)]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: # 向右
if center[1] < 15:
if center[1] < 14:
center[1] += 1
elif event.key == locals.K_LEFT: # 向左
if center[1] > 1:
if center[1] > 2:
center[1] -= 1
elif event.key == locals.K_DOWN: # 向下
if center[0] < 25:
......@@ -66,7 +67,7 @@ while True:
screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置
current_pos = []
for cube in current_shape:
for cube in shape_list[current_shape]:
pos = (cube[0] + center[0], cube[1] + center[1])
current_pos.append(pos)
# 取出所有小方块的行、列位置,计算坐标,绘制俄罗斯方块
......
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