From 12df2721cf27e8b44234892cce97976f4e93ff40 Mon Sep 17 00:00:00 2001 From: BellCodeEditor <bellcode_dev@bell.ai> Date: Sun, 12 Jun 2022 14:19:27 +0800 Subject: [PATCH] save project --- my_Tetris.py | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/my_Tetris.py b/my_Tetris.py index 8711234..38a749c 100644 --- a/my_Tetris.py +++ b/my_Tetris.py @@ -1,6 +1,6 @@ import pygame from pygame import locals - +import random pygame.init() # 初始化 score = 0 grid_size = 20 # 格子大小 @@ -44,8 +44,11 @@ cube_colors = [ (255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153), (153, 0, 51), (204, 255, 102), (255, 153, 0)] -center = [2, 8] # 第2行第8列 -current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)] +center = [2, 8] +s=random.choice(shape_list) +index=random.randint(0,len(s)-1) # 第2行第8列 +current_shape = s[index] +color=random.choice(cube_colors) while True: for event in pygame.event.get(): @@ -73,7 +76,7 @@ while True: for cube in current_pos: pygame.draw.rect(screen, color, (cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0) - pygame.draw.rect(screen, (255, 255, 255), + pygame.draw.rect(screen, (255,255,255), (cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1) # 得分 text_surface = font.render(str(score), True, (0, 0, 0)) -- libgit2 0.25.0