Commit 028fb793 by BellCodeEditor

save project

parent a463b1a1
Showing with 16 additions and 8 deletions
......@@ -49,21 +49,29 @@ shape = random.choice(shape_list)
index = random.randint(0,len(shape)-1)
current_shape = shape[index]
color = random.choice(cube_colors)
def check(center):
for cude in current_shape:
cude = (cube[0] + center[0],cube[1] + center[1])
if cude[0] < 1 or cude[1] < 1 or cude[0] > grid_num_height \
or cude[1] > grid_num_width:
return False
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: # 向右
if center[1] < 15:
center[1] += 1
if event.key == locals.K_RIGHT:
center[1] = center[1] + 1 # 向右
if check(center) == False:
center[1] = center[1] - 1
elif event.key == locals.K_LEFT: # 向左
if center[1] > 1:
center[1] -= 1
center[1] = center[1] - 1
if check(center) == False:
center[1] = center[1] + 1
elif event.key == locals.K_DOWN: # 向下
if center[0] < 25:
center[0] += 1
center[0] = center[0] + 1
if check(center) == False:
center[0] = center[0] - 1
# 将背景图画上去
screen.blit(background, (0, 0))
......
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