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Commit 00a093f3 authored 4 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 04b34a89
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  • my_Tetris.py
my_Tetris.py
View file @ 00a093f3
......@@ -8,6 +8,8 @@ grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量
FPS = 30
count=0
states=False
# 创建窗口
screen = pygame.display.set_mode((460, 500))
......@@ -78,6 +80,30 @@ while True:
if check(center)==False:
center[0]=center[0]-1
elif event.key == locals.K_UP: # 向上键
old_index=index
index+=1
if index>=len(shape):
index=0
current_shape=shape[index]
if check(center)==False:
index=old_index
current_shape=shape[index]
if states==False:
states=True
center=[2,8] #第2行,第8列
shape=random.choice(shape_list)
index=random.randint(0,len(shape)-1)#随机形状索引
current_shape=shape[index]
color=random.choice(cube_colors)#随机选取一种颜色
count+=1
if count%FPS==0: #降落速度的算式
center[0]=center[0]+1
if check(center)==False:
center[0]=center[0]-1
states=False
# 将背景图画上去
screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置
......
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