From f2a263d29079a84ef1dc66f217fbb8bcb29bc343 Mon Sep 17 00:00:00 2001 From: BellCodeEditor <bellcode_dev@bell.ai> Date: Sat, 19 Feb 2022 19:10:15 +0800 Subject: [PATCH] save project --- STKAITI.TTF | Bin 0 -> 12736196 bytes bg.png | Bin 0 -> 47237 bytes my_Tetris.py | 52 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 52 insertions(+) create mode 100644 STKAITI.TTF create mode 100644 bg.png create mode 100644 my_Tetris.py diff --git a/STKAITI.TTF b/STKAITI.TTF new file mode 100644 index 0000000..5044116 Binary files /dev/null and b/STKAITI.TTF differ diff --git a/bg.png b/bg.png new file mode 100644 index 0000000..d2ea19c Binary files /dev/null and b/bg.png differ diff --git a/my_Tetris.py b/my_Tetris.py new file mode 100644 index 0000000..c9cd7be --- /dev/null +++ b/my_Tetris.py @@ -0,0 +1,52 @@ +import pygame +from pygame import locals + +pygame.init() # 初始化 +score = 0 +grid_size = 20 # 格子大小 +grid_num_width = 15 # 横向格子数量 +grid_num_height = 25 # 纵向格子数量 +FPS = 30 + +center = [2,8] +curr_shape = [(0,-1),(0,0),(0,1),(0,2)] + +# 创建窗口 +screen = pygame.display.set_mode((460, 500)) +pygame.display.set_caption("俄罗斯方块") +clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) +# 载入素材 +background = pygame.image.load('bg.png') +font = pygame.font.Font('STKAITI.TTF', 60) # 字体 + +while True: + for event in pygame.event.get(): + if event.type == locals.QUIT: + exit() + if event.type == locals.KEYDOWN: + if event.KEY == locals.K_RIGHT: + if center[1] <15: + center[1] = center[1]+1 + elif event.KEY == locals.K_LEFT: + center[1] = center[1]-1 + elif: + if event.KEY == locals.K_DOWN: + center[0] = center[0]+1 + + # 将背景图画上去 + screen.blit(backgroud,(0,0)) + + curr_pos = [] + for cube in curr_shape: + aa = (cube[0]+center[0],cube[1]+center[1]) + curr_pos,append(aa) + for cube in curr_pos: + pygame.draw.rect(screen,(153,0,102)),(cube[1]*20-20,cube[0]*20-20,gird_size,gird_size),0) + + pygame.draw.rect(screen,(255,255,255),(cube[1]*20-20,cube[1]*20-20,gird_size,gird_size),1) + # 得分 + score_text = font.render(str(score),True,(0,0,0)) + screen.blit(score_text,(350,70)) + # 刷新画面 + pygame.display.update() + clock.tick(FPS) -- libgit2 0.25.0