Commit a94aaaa5 by BellCodeEditor

save project

parent 629e9b8f
Showing with 60 additions and 0 deletions
File added
bg.png

46.1 KB

import pygame
from pygame import locals
pygame.init() # 初始化
score = 0
grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量
FPS = 30
# 创建窗口
screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块")
clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材
for cube in aq:
pos=(cube[0]+center[0]cube[1]+center[1])
aq_pos.appand(pos)
for cube in
background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体
w=[2,8]
aq=[(0,-1),(0,0),(0,1),(0,2)]
while True:
current_pos=[]
for cube in aq:
pygame.draw.rect(screen,(155,0,0)),
(cube[1]*20-20,w[0]*20-20,20,20),1))
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key==locals.K_LEFT:
if w[1]>0:
w[1]-=1
if event.key==locals.K_RIGHT:
if w[1]<15:
w[1]+=1
if event.key==locals.K_DOWN:
if w[0]<25:
w[0]+=1
# 将背景图画上去
current_pos=[]
for in_curr_shape:
screen.blit(background,(0,0))
text=font.render(str(score),True,(0,1,3))
screen.blit(text,(370,80))
pygame.draw.rect(screen,(250,1,0),([0]*2w[1]*20-20,w0-20,20,20),0)
pygame.draw.rect(screen,(250,250,250),(w[1]*20-20,w[0]*20-20,20,20),1)
# 刷新画面
pygame.display.update()
clock.tick(FPS)
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