Commit 8f873c18 by BellCodeEditor

save project

parent 976acb1f
Showing with 17 additions and 8 deletions
...@@ -8,6 +8,7 @@ grid_num_width = 15 # 横向格子数量 ...@@ -8,6 +8,7 @@ grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量 grid_num_height = 25 # 纵向格子数量
FPS = 30 FPS = 30
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((460, 500)) screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块") pygame.display.set_caption("俄罗斯方块")
...@@ -16,6 +17,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -16,6 +17,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center=[2,8] center=[2,8]
curr_shape=[(0,-1),(0,0),(0,1),(0,2)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -31,15 +33,21 @@ while True: ...@@ -31,15 +33,21 @@ while True:
elif event.key==locals.K_DOWN: elif event.key==locals.K_DOWN:
if center[0]<25: if center[0]<25:
center[0]= center[0]+1 center[0]= center[0]+1
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,center[0]*20-20,20,20),0) curr_pos=[]
pygame.draw.rect(screen,(255,255,255),(center[1]*20-20,center[0]*20-20,20,20),1) for cube in curr_shape:
# 得分 aa=(cube[0]+center[0],cube[1]+center[1])
curr_pos.append(aa)
for cube in curr_pos:
pygame.draw.rect(screen,(153,0,102),(cube[1]*20-20,cube[0]*20-20,grid_size,grid_size),0)
pygame.draw.rect(screen,(255,255,255),(cube[1]*20-20,cube[0]*20-20,grid_size,grid_size),1)
# 得分
score_text=font.render(str(score),True,(0,0,0)) score_text=font.render(str(score),True,(0,0,0))
screen.blit(score_text,(350,70)) screen.blit(score_text,(350,70))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
clock.tick(FPS) clock.tick(FPS)
\ No newline at end of file
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