Commit 6c58d085 by BellCodeEditor

save project

parent 53ff24cc
Showing with 9 additions and 7 deletions
...@@ -25,13 +25,15 @@ while True: ...@@ -25,13 +25,15 @@ while True:
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: if event.key == locals.K_RIGHT:
center[1] < 15 if center[1] < 15:
center[1] += 1 center[1] += 1
elif event.key == locals.K_LEFT: elif event.key == locals.K_LEFT:
center[1] > 1 if center[1] > 1:
center[1] -= 1
elif event.key == locals.K_DOWN: elif event.key == locals.K_DOWN:
if center[0] < 25 if center[0] < 25:
center[0] += 1 center[0] += 1
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
...@@ -41,9 +43,9 @@ while True: ...@@ -41,9 +43,9 @@ while True:
pos = (cube[0] + center[0], cube[1] + center[1]) pos = (cube[0] + center[0], cube[1] + center[1])
current_pos.append(pos) current_pos.append(pos)
for cube in current_pos: for cube in current_pos:
pygame.draw.rect(screen,(255,0,0), pygame.draw.rect(screen,(255,0,0),
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0) (cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0)
pygame.draw.rect(screen,(255,255,255), pygame.draw.rect(screen,(255,255,255),
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1) (cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1)
# 得分 # 得分
text_surface = font.render(str(score), True, (0, 0, 0)) text_surface = font.render(str(score), True, (0, 0, 0))
......
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