Commit 457df430 by BellCodeEditor

save project

parent b0b66f3c
Showing with 42 additions and 0 deletions
import pygame
from pygame import locals
pygame.init() # 初始化
score = 0
grid_size = 20 # 格子大小
screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块")
clock = pygame.time.Clock()
grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量
FPS = 30
# 创建窗口 # pygame时钟,控制游戏速度(帧数)
# 载入素材
background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center = [2,8]
rurrent_shape = [(0,0),(0,-1),(0,1),(-1,0)]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and center[1]<15:
center[1] += 1
if event.key == locals.K_LEFT and center[1]>1:
center[1] -= 1
# 将背景图画上去
screen.blit(background,(0,0))
# 得分
score_text = font.render(str(score),True,(0,0,0))
screen.blit(score_text,(350,70))
for i in rurrent_shape:
pygame.draw.rect(screen,(255,0,0),(20*(center[1] + i[1])-20,20*(center[0] + i[0])-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(20*(center[1] + i[1])-20,20*(center[0] + i[0])-20,20,20),1)
# 刷新画面
pygame.display.update()
clock.tick(FPS)
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