Commit 3e118500 by BellCodeEditor

save project

parent d8b6c056
Showing with 12 additions and 3 deletions
......@@ -7,7 +7,7 @@ grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量
FPS = 30
center=[1,1]
#center=[1,1]
# 创建窗口
screen = pygame.display.set_mode((460, 500))
......@@ -17,6 +17,9 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center = [2,8]
curr_shape = [(0,-1),(0,0),(0,1),(-1,0)]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -33,8 +36,14 @@ while True:
center[0]+=1
# 将背景图画上去
screen.blit(background,(0,0))
pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,center[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(center[1]*20-20,center[0]*20-20,20,20),1)
curr_pos = []
for cube in curr_shape:
aa = (cube[0] + center[0],cube[1] + center[1])
curr_pos.append(aa)
for cube in curr_pos:
pygame.draw.rect(screen,(255,0,0),(cube[1]*20-20,cube[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(cube[1]*20-20,cube[0]*20-20,20,20),1)
# 得分
score_text=font.render(str(score),True,(0,255,0))
screen.blit(score_text,(350,70))
......
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