Commit 0a0a95f3 by BellCodeEditor

save project

parent cb810997
Showing with 22 additions and 5 deletions
...@@ -39,7 +39,7 @@ L = [[(-1, 0), (0, 0), (1, 0), (1, 1)], ...@@ -39,7 +39,7 @@ L = [[(-1, 0), (0, 0), (1, 0), (1, 1)],
[(0, -1), (0, 0), (0, 1), (-1, 1)]] [(0, -1), (0, 0), (0, 1), (-1, 1)]]
shape_list = [I, J, L, O, S, T, Z] # 7种类型俄罗斯方块 shape_list = [I, J, L, O, S, T, Z] # 7种类型俄罗斯方块
shape = random.choice(shape_list)
# 一些RGB颜色 # 一些RGB颜色
...@@ -48,12 +48,14 @@ cube_colors = [ ...@@ -48,12 +48,14 @@ cube_colors = [
(255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153), (255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153),
(153, 0, 51), (204, 255, 102), (255, 153, 0)] (153, 0, 51), (204, 255, 102), (255, 153, 0)]
color = random.choice(cube_colors)
center = [2, 8] # 第2行第8列
index = random.randint(0,len(shape)-1)
current_shape = shape[index]
status = 1
tik = 1
def check(center): def check(center):
for cube in current_shape: for cube in current_shape:
...@@ -63,6 +65,8 @@ def check(center): ...@@ -63,6 +65,8 @@ def check(center):
return True return True
while True: while True:
tik += 1
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
...@@ -86,6 +90,19 @@ while True: ...@@ -86,6 +90,19 @@ while True:
if check(center)==False: if check(center)==False:
index = old_index index = old_index
current_shape = shape[index] current_shape = shape[index]
if status == 1:
status = 0
center = [2, 8] # 第2行第8列
color = random.choice(cube_colors)
shape = random.choice(shape_list)
index = random.randint(0,len(shape)-1)
current_shape = shape[index]
if tik >= 30:
center[0] += 1
if check(center)==False:
center[0] -= 1
status = 1
tik = 1
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置 # 计算出所有小方块的行、列位置
......
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