Commit 049aab33 by BellCodeEditor

save project

parent b45b5097
Showing with 9 additions and 5 deletions
...@@ -23,16 +23,18 @@ while True: ...@@ -23,16 +23,18 @@ while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDDWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: if event.key == locals.K_RIGHT:
if center[1] = center[1]+1 if center[1]<15:
center[1] = center[1]+1
elif event.key == locals.K_LEFT: elif event.key == locals.K_LEFT:
if center[1] > 1: if center[1] > 1:
center[1] = center[1]-1 center[1] = center[1]-1
elif event.key == locals.K_DOWN: elif event.key == locals.K_DOWN:
if center[0] < 25:
center[0] = center[0]+1
# 将背景图画上去 # 将背景图画上去
...@@ -43,8 +45,10 @@ while True: ...@@ -43,8 +45,10 @@ while True:
for cube in curr_shape: for cube in curr_shape:
aa = (cube[0] + center[0],cube[1] + center[1]) aa = (cube[0] + center[0],cube[1] + center[1])
curr_pos.append(aa) curr_pos.append(aa)
pygame.draw.rect(screen,(255,0,0),(140,20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(140,20,20,20),1) for cube in curr_pos:
pygame.draw.rect(screen,(255,0,0),(cube[1]*20-20,cube[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(cube[1]*20-20,cube[0]*20-20,20,20),1)
# 得分 # 得分
score_text = font.render(str( score),True,(255,255,255)) score_text = font.render(str( score),True,(255,255,255))
screen.blit(score_text,(350,70)) screen.blit(score_text,(350,70))
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment