Commit ffcc0d06 by BellCodeEditor

save project

parent a824242a
Showing with 3 additions and 10 deletions
...@@ -21,28 +21,21 @@ while True: ...@@ -21,28 +21,21 @@ while True:
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type==locals.KEYDOWN: if event.type==locals.KEYDOWN:
if event.type==locals.k_RIGHT: if event.key==locals.K_RIGHT:
if center[1]<15: if center[1]<15:
center[1]=center[1]+1 center[1]=center[1]+1
else event.key==locals.k_LEFT: elif event.key==locals.K_LEFT:
if center[1]>1: if center[1]>1:
center[1]=center[1]-1 center[1]=center[1]-1
elif event.key==locals.K_DOWN: elif event.key==locals.K_DOWN:
if center[0]<25: if center[0]<25:
center[0]=center[0]+1 center[0]=center[0]+1
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
'''
pygame.draw.rect(screen,(255,0,0),(140,20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(140,20,20,20),1)
'''
# 得分 # 得分
pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,center[0]*20-20,20,20),0) pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,center[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(center[1]*20-20,center[0]*20-20,20,20),1) pygame.draw.rect(screen,(255,255,255),(center[1]*20-20,center[0]*20-20,20,20),1)
score_text=font.render(str(score),True,(0,0,0)) score_text=font.render(str(score),True,(0,0,0))
screen.blit(score_text,(350,70)) screen.blit(score_text,(350,70))# 刷新画面
# 刷新画面
pygame.display.update() pygame.display.update()
clock.tick(FPS) clock.tick(FPS)
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment