Commit f174861f by BellCodeEditor

save project

parent 53d2ad62
Showing with 19 additions and 4 deletions
...@@ -15,10 +15,11 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -15,10 +15,11 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材 # 载入素材
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
curr_shape=[(0,1),(0,0),(0,-1),(-1,0)]
center=[2,8] center=[2,8]
while True: while True:
current_shape=[]
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
...@@ -29,11 +30,25 @@ while True: ...@@ -29,11 +30,25 @@ while True:
center[1]-=1 center[1]-=1
elif event.key==locals.K_DOWN and center[0]<25: elif event.key==locals.K_DOWN and center[0]<25:
center[0]+=1 center[0]+=1
# 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,center[0]*20-20,20,20),0) for i in curr_shape:
pygame.draw.rect(screen,(255,255,255),(center[1]*20-20,center[0]*20-20,20,20),1) a=(i[0]+center[0],i[1]+center[1])
current_shape.append(a)
for i in current_shape:
print(i)
pygame.draw.rect(screen,(255,0,0),(i[1]*20-20,i[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(i[1]*20-20,i[0]*20-20,20,20),1)
# 将背景图画上去
# pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,center[0]*20-20,20,20),0)
# pygame.draw.rect(screen,(255,255,255),(center[1]*20-20,center[0]*20-20,20,20),1)
# pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,(center[0]-1)*20-20,20,20),0)
# pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,(center[0]+1)*20-20,20,20),0)
# pygame.draw.rect(screen,(255,0,0),((center[1]-1)*20-20,center[0]*20-20,20,20),0)
# pygame.draw.rect(screen,(255,255,255),(center[1]*20-20,(center[0]-1)*20-20,20,20),1)
# pygame.draw.rect(screen,(255,255,255),(center[1]*20-20,(center[0]+1)*20-20,20,20),1)
# pygame.draw.rect(screen,(255,255,255),((center[1]-1)*20-20,center[0]*20-20,20,20),1)
# 得分 # 得分
score_text=font.render(str(score),True,(0,0,0)) score_text=font.render(str(score),True,(0,0,0))
screen.blit(score_text,(350,70)) screen.blit(score_text,(350,70))
......
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